Keyframe Animation 1.8.3: A Powerful Plugin for Animating SketchUp Models
How to Create a Simple Keyframe Animation Using Keyframe Animation 1.8.3
Keyframe animation is a technique that allows you to create complex and realistic animations by defining the key poses or states of an object and letting the software interpolate the frames between them. Keyframe animation can be used for various purposes, such as creating cartoons, video games, movies, web pages, and more.
Keyframe Animation 1.8.3 Serial Numberl
In this article, I will show you how to create a simple keyframe animation using a software called Keyframe Animation 1.8.3. This software is a plugin for SketchUp, a 3D modeling program that lets you create and edit 3D models easily. Keyframe Animation 1.8.3 allows you to animate your SketchUp models by moving, rotating, scaling, and reflecting them. You can also combine the object animation with SketchUp's camera, layer, section plane, shadow, and style animation, and export the result to a video.
Before we start, you will need to download and install SketchUp and Keyframe Animation 1.8.3 on your computer. You can find the links to download them here and here. You will also need a serial number to activate Keyframe Animation 1.8.3. You can purchase one from the official website here or use a free trial for 10 days.
Creating a simple keyframe animation
In this section, we will go through the steps of creating a simple keyframe animation using SketchUp and Keyframe Animation 1.8.3.
How to open SketchUp and Keyframe Animation 1.8.3
To open SketchUp, double-click on its icon on your desktop or in your applications folder.
To open Keyframe Animation 1.8.3, go to Window > Extension Manager in SketchUp's menu bar.
In the Extension Manager window, find Keyframe Animation in the list of installed extensions and click on its Enable button.
You should see a new toolbar appear on your screen with icons for Key How to create a basic 3D model in SketchUp
To create a basic 3D model in SketchUp, you can use the tools in the Large Tool Set toolbar, which is located on the left side of your screen by default.
For this example, we will create a simple house model with a roof, a door, and a window. You can follow these steps:
Select the Rectangle Tool from the toolbar and click and drag on the ground plane to draw a rectangular base for the house.
Select the Push/Pull Tool from the toolbar and click and drag on the base to extrude it upwards to create the walls of the house.
Select the Offset Tool from the toolbar and click and drag on the top face of the house to create an inner edge for the roof.
Select the Move Tool from the toolbar and click and drag on the inner edge to raise it up to create a sloped roof.
Select the Line Tool from the toolbar and draw two diagonal lines on the roof faces to create a gable roof.
Select the Eraser Tool from the toolbar and erase the extra edges on the roof faces to make them smooth.
Select the Rectangle Tool again and draw a smaller rectangle on one of the wall faces to create a door opening.
Select the Push/Pull Tool again and push the door opening inside to create some depth.
Select the Rectangle Tool again and draw another smaller rectangle on another wall face to create a window opening.
Select the Push/Pull Tool again and push the window opening inside to create some depth.
Select the Select Tool from the toolbar and double-click on each face of the door and window openings to select them.
Select Edit > Delete from SketchUp's menu bar to delete them and create holes in the walls.
Select Edit > Undo Delete from SketchUp's menu bar to restore them as separate groups.
Select each group of door and window faces and move them slightly outside of their holes to create some thickness.
Select each group of door and window faces again and apply some colors or materials to them using the Paint Bucket Tool from the toolbar.
Select the whole house model and apply some colors or materials to it using the Paint Bucket Tool.
You should have something like this:
How to add keyframes to the model using Keyframe Animation 1.8.3
To add keyframes to your model using Keyframe Animation 1.8.3, you need to use its toolbar, which is located on the right side of your screen by default.
The toolbar has six icons, which are:
The Record icon, which allows you to record a keyframe for your model at a specific time.
The Play icon, which allows you to play or pause your animation.
The Previous icon, which allows you to go back to the previous keyframe in your animation.
The Next icon, which allows you to go forward to the next keyframe in your animation.
The Settings icon, which allows you to access the settings menu for Keyframe Animation 1.8.3.
The Help icon, which allows you to access the help documentation for Keyframe Animation 1.8.3.
To add keyframes to your model, you need to follow these steps:
Select your model or any part of it that you want to animate using the Select Tool.
M Move, rotate, scale, or reflect your model or any part of it using the Move Tool, the Rotate Tool, the Scale Tool, or the Flip Along Tool from the toolbar to create a new pose or state for your model.
Click on the Record icon from the Keyframe Animation 1.8.3 toolbar to record a keyframe for your model at the current time.
Repeat steps 1 to 3 for each pose or state that you want to create for your model. You can use the Previous and Next icons to navigate between your keyframes and edit them if needed.
You can also use the Settings icon to adjust the duration, speed, loop, and interpolation mode of your animation.
You should see a timeline appear at the bottom of your screen with markers for each keyframe that you have recorded. You can drag the markers to change their position and duration on the timeline.
For this example, we will create a simple animation where the house model rotates 360 degrees around its center. You can follow these steps:
Select the whole house model using the Select Tool.
Click on the Record icon to record the first keyframe at time 0.
Select the Rotate Tool and click on the center of the house model to set the rotation point.
Drag the mouse around the house model to rotate it 360 degrees clockwise.
Click on the Record icon again to record the second keyframe at time 10.
Select the Settings icon and set the duration to 10 seconds, the speed to 1x, the loop to true, and the interpolation mode to linear.
You should have something like this:
How to adjust the animation properties and preview the result
To adjust the animation properties and preview the result, you can use the Keyframe Animation 1.8.3 toolbar and timeline.
You can use the following options:
The Play icon, which allows you to play or pause your animation. You can also use the spacebar on your keyboard to do this.
The Previous and Next icons, which allow you to go back or forward to a specific keyframe in your animation. You can also use the left and right arrow keys on your keyboard to do this.
The Settings icon, which allows you to access the settings menu for Keyframe Animation 1.8.3. You can also use the S key on your keyboard to do this. In this menu, you can adjust the following parameters:
The Duration, which allows you to set how long your animation will last in seconds.
The Speed, which allows you to set how fast your animation will play in relation to real time. You can choose from 0.25x, 0.5x, 1x, 2x, or 4x.
The Loop, which allows you to set whether your animation will repeat itself or not. You can choose from true or false.
The Interpolation Mode, which allows you to set how smooth or sharp your animation will transition between keyframes. You can choose from linear, ease in, ease out, or ease in out.
The timeline, which allows you to see and edit your keyframes on a graphical representation of time. You can drag the markers to change their position and duration on the timeline. You can also right-click on a marker to delete it or rename it.
You can preview your animation by playing it using the Play icon or by scrubbing through it using the timeline. You can also use the Previous and Next icons to jump between keyframes.
You can adjust the animation properties and preview the result until you are satisfied with your animation.
Exporting the animation to a video
In this section, we will go through the steps of exporting your animation to a video using Keyframe Animation 1.8.3.
How to export the animation using Keyframe Animation 1.8.3
To export your animation using Keyframe Animation 1.8.3, you need to use the Export button, which is located on the right side of the timeline.
The Export button allows you to export your animation to a video file that you can save and share with others.
To export your animation, you need to follow these steps:
Click on the Export button to open the export dialog box.
In the export dialog box, choose a name and a location for your video file.
Choose a video format from the drop-down menu. You can choose from MP4, AVI, MOV, or WEBM.
Choose a resolution from the drop-down menu. You can choose from 480p, 720p, 1080p, or Custom.
Choose a frame rate from the drop-down menu. You can choose from 15 fps, 24 fps, 30 fps, or 60 fps.
Choose a quality from the drop-down menu. You can choose from Low, Medium, High, or Very High.
Click on the OK button to start the export process.
You should see a progress bar appear on your screen showing the status of the export process. Depending on the length and complexity of your animation, this may take some time.
When the export process is finished, you should see a message saying "Export Complete" and a button saying "Open Folder". You can click on this button to open the folder where your video file is saved.
How to save and share the video file
To save and share your video file, you can use any file manager or media player that supports your chosen video format.
You can copy, move, rename, or delete your video file as you wish using your file manager.
You can play, pause, rewind, fast-forward, or adjust the volume of your video file as you wish using your media player.
You can also share your video file with others by uploading it to a video hosting platform such as YouTube or Vimeo, or by sending it as an attachment via email or messaging apps.
Conclusion
In this article, we have learned how to create a simple keyframe animation using Keyframe Animation 1.8.3. We have covered the following topics:
What is keyframe animation and what are its benefits
What is Keyframe Animation 1.8.3 and what are its features
How to download and install SketchUp and Keyframe Animation 1.8.3
How to create a basic 3D model in SketchUp
How to add keyframes to the model using Keyframe Animation 1.8.3
How to adjust the animation properties and preview the result
How to export the animation to a video
How to save and share the video file
We hope that this article has helped you understand and appreciate the power and potential of keyframe animation. Keyframe animation is a fun and creative way to bring your 3D models to life and express your ideas and stories in an engaging way.
If you want to learn more about keyframe animation, SketchUp, or Keyframe Animation 1.8.3, you can check out these resources:
The official website of Keyframe Animation 1.8.3, where you can find more information about its features, pricing, documentation, tutorials, and support.
The official website of SketchUp, where you can find more information about its features, pricing, documentation, tutorials, and support.
The official YouTube channel of SketchUp, where you can find more videos about how to use SketchUp for various purposes and projects.
The official YouTube channel of Regular Polygon, where you can find more videos about how to use Key in the list of installed extensions and click on its Update button.
Wait for the update process to finish and restart SketchUp and Keyframe Animation 1.8.3.
You should see a message saying "Update Complete" and the latest version number of Keyframe Animation 1.8.3 in the Extension Manager window. dcd2dc6462